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Archive for September, 2008

Has anyone tried the UNITY game development tool? For an indie game developer, it looks awesome. Unfortunately, I don’t have a Mac at the moment to run the IDE. I’ve previously played around with the indie-focused GarageGames tools, but was seriously turned off by their mickey-mouse scripting environment (their new products that use C# could [...]

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Now for something totally retro. Whether or not you grew up playing Kings Quest and other classic adventure/RPG games, you should do yourself a really big favor and download the free Quest for Glory II remake from AGD Interactive. This is a real treat.
Quest for Glory II features lush hand-drawn backgrounds and beautifully rendered digitized [...]

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Recently at work we had a couple customers mention to us that while backing up files on Linux, symlinks and FIFO (names pipe) files were not being skipped. Trying to backup a FIFO is what we call a bad idea. Very, very bad.

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What could be more fun that hacking the Wii? Compiling and running your own Wii games is actually pretty straightforward. The only caveat is that you will need a copy of The Legend of Zelda: Twilight Princess and an SD card. For remote debugging, you will also need the USB Gecko. Many people have already [...]

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It’s been a bumpy road to get there, but I’ve created a dirent.h for use in hacking the Nintendo Wii. You might ask, “what the heck did you go and do that for?” Perhaps it’s because I’m a good Samaritan who saw the suffering of my fellow Wii h4×0rd00dz and knew that I could ease [...]

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