I’ve been prototyping some scenarios for the Cupcake 2D game engine using SFML, and I’m pretty pleased with the performance so far. Here is a screenshot of animating 10,000 sprites at 1280x1024x32 using the Radeon HD3200 built into my motherboard: The FPS shown is actually an average over the total time the animation was running (about 10 [...]
Archive for October, 2009
10,000 Sprites
Posted in Indie Games on October 28, 2009 | Leave a Comment »
October Software Pick: Robots, Sugar, and 7
Posted in Software Picks on October 26, 2009 | Leave a Comment »
Robots, Sugar, and 7, oh my! There’s something for everyone.
Windows Doesn’t Need Antivirus Software, Thank You Very Much
Posted in How To on October 24, 2009 | 5 Comments »
Bad anti-virus software gives Windows a bad name. The first thing you should do whenever you get a new Windows computer is to completely remove any preinstalled antivirus software. I know, I’m totally crazy. But guess what? My computer runs a lot better than yours.
Star Guard Has Soul
Posted in Indie Games on October 14, 2009 | Leave a Comment »
All those who have gone before you have perished.
Cumulus
Posted in Essays on October 9, 2009 | Leave a Comment »
Great achievements in art, literature, engineering, science, or any other discipline are only made possible by the many prototypes, rough drafts, and failed ideas which preceded them. Assuming elegance to be the essential characteristic of any masterpiece, it is astonishing how much background work is required to reduce something to its most powerful and essential [...]